Now you can keep her cheap wow gold hidden until you need her, but all they have to do is trinket-->and get to her.
I think your basic strat is sound, Keep everything controlled, coordinate the burst, and lockdown healing.
Hmm yea good points Redmage If the only advantage of succubus is surprise, feldom 0/17/44 only makes that better, but also removes the succu disadvantages. And I suppose we're getting used to no-instant-corruption anyways with Wrath of the Lich King =P
However that means gining up something in destro: impr. searing pain for me. Think I'm gonna try it soon tho.
Onebadasp, we are running a bit of 3v3 with pala, but we are cheap wow gold confused and hopefully 2v2 improved teamwork will fix us!
On a 1v1, 7/7/47 gives you more flexibility always, and would serve you better in BG. I view 0/17/44 as a more specialized build for arena (where you can use Fel dom every match instead of once every 15 minutes outside). I would only spec it if your team combo can use it well.
I don't know, I found imp searing pain to be something that is really nice cheap wow gold on paper, and I know some people use it a lot. But I look at recount every game, and i rarely use searing pain myself, so I actually take soul leech (which is not that great but at least it gets used)